User talk:Blu Aardvark/Lollercaust
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[edit] Omg free porn!!11oneone
When you first release this, I will be a beta tester for you. :) Towelie 09:55, 5 December 2006 (UTC)
- iawtc. Also if this wasn't made in RPGMaker it would be made of awesome. ♥MissEchelon 10:06, 5 December 2006 (UTC)
- Fuck beta, Ill alpha test it for you. Ill be a kind critic, promise.--Abort, retry, fail 01:30, 8 December 2006 (UTC)
[edit] need
Strongly hated villains e.g. Rebecca, MONGO, Jacknstock, Cyde. AnHeroIsSpeltWrong 21:08, 5 December 2006 (UTC)
- MONGO is the planned third boss (although I might bump that further down depending on the game's progression). He will hijack an airship that you are flying on, and you will have to stop him from crashing it into some twin towers. (You will be able to stop him, but Jews will knock the towers down anyway). The others... we'll see. You will eventually end up in Wikipedia, (which will be one of the more difficult puzzles due to its tendency to change frequently), and you will have to fight Wikipedia's Internet Court and Jimbo himself (who will, after a brief interlude, join your party as Jewbo.) --Blu Aardvark 00:32, 6 December 2006 (UTC)
The final boss HAS to be te flying spaghetti monster! Towelie 22:16, 5 December 2006 (UTC)
- We'll see. --Blu Aardvark 00:32, 6 December 2006 (UTC)
- Boo, flying spaghetti monster is dumb. I'm thinking MEdiacrat, or maybe the person (I don't know who it is) who's given ED the most legal trouble. Also, even if the game makes fun of me, it looks totally awesome. Any idea of a timetable? Miltopia 01:21, 6 December 2006 (UTC)
- No timetable as of yet, but I might be able to release a pre-alpha demo within a few weeks. "Pre-alpha demo" being incomplete graphics (ie, using the RPG Maker default sprites and battlers), an incomplete skills table, and playable up to the point where you defeat MONGO. But I can't make any promises. I don't really know what I'm going to do for the final boss of the game, or indeed, after you complete the puzzles associated with Wikipedia snd defeat their Internet Court.
- The sequence of events I have created thus far: You start out IRL, and your Pop sends you to town to pick up a package for him. When you get back, however, he has decided that it's Goofy Time, and you decide to get the hell out of dodge. Opening the package, you discover an internet, and shortly after that stumble into a tube leading to a different world. Looking around, you enter into a house inhabited by Unixbeard, who informs you that the world you are now in is the Internets. Sensing your n00bness, he sends you to the Academy, where you learn about lulz and how to travel on the internets. You return to Unixbeard, who informs you that an "ancient prophecy" foretold how one not of the internets would save the internets... but he forgot the prophecy. He tells you to seek the Elders of the Pasta (and yes, this is a flying spaghetti monster reference), but you are by no means ready to travel that way, needing to perform a few more tasks first. You soon meet up with Mudkip, who happily joins your party after you inform him that yes, indeed, u do liek mudkips. Together, you head into the Triton Caves (an incredibly subtle reference to AIM), where you must battle a Messenger Worm, and obtain an additional internet, which you must use to locate the key to Unixbeard's closet and let out the "critter" that somehow got locked inside. Needless to say, the critter turns out to be a furry (this is where Blu Aardvark comes into the storyline... ah lulz). You then head off to the Amazon Marketplace... which is where I am currently at in designing the maps.
- What is planned from here is that you will find a person in the Marketplace who has an internet to sell, but he only takes Euros, and you only have gold (lol jews). So you must onward to eBay to sell "nothing of consequence" and get those Euros (and Limecat), then return and buy another internet (which gives you a total of five thus far). Using those five internets, you are able to access another area of the Triton caves, where you will encounter the 80-year-old Chinese man in panties (second boss encounter). Then you are set to find the Elders... and I haven't got the rest of it figured out yet. --Blu Aardvark 05:25, 6 December 2006 (UTC)
- Oh, further notes. You will disover at some point that Unixbeard is, in fact, Rob Levin, and you will have the option of battling him. If you choose to do so, one of your characters (Probably Blu Aardvark, whose two possible paths are troll and fag) will recieve the skill lol dunnage. --Blu Aardvark 05:33, 6 December 2006 (UTC)
- "Blu Aardvark, whose two possible paths are troll and fag" Hmmm... it needs 8 famous users (e.g. Blu Aardvark as user) and then the user picks a character class (e.g. troll, fag, etc.) and it should have more than 8 classes. Users and classes get different strengths and weaknessess. Furry and pedo should be classes. AnHeroIsSpeltWrong 05:42, 6 December 2006 (UTC)
- If you have suggestions for additional characters, please lemme know. I've currently only got five playable characters, three of which can fork classes. (Mudkip cannot advance in class, and remains "Pokeman" for the duration of the game. Jewbo Wales, likewise, cannot fork classes, and remains "Jew" for the duration of the game.) I currently have a total of 20 different playable classes, although because of the forking element, they will not all be playable within the same game.
- I plan to have different skillsets available for the different classes. For instance, if Blu Aardvark elects to go Taurin Fox, he will be able to learn "Yiffing Machine", whereas if he goes Attorney-at-lol, he will be able to learn "Bantown" (These are currently planned the be the ultimate skills for those two classes, although I intend to add moar than just those). Likewise, if Limecat elects to go Astrocat, he will be able to learn "Caturday", whereas if he elects to go /b/tard, he will be able to learn "Desu Flood". And Pepper can learn "Spellcheck" as Grammar Gestapo, but not as ED Sysop. --Blu Aardvark 05:54, 6 December 2006 (UTC)
- "Blu Aardvark, whose two possible paths are troll and fag" Hmmm... it needs 8 famous users (e.g. Blu Aardvark as user) and then the user picks a character class (e.g. troll, fag, etc.) and it should have more than 8 classes. Users and classes get different strengths and weaknessess. Furry and pedo should be classes. AnHeroIsSpeltWrong 05:42, 6 December 2006 (UTC)
- Oh, further notes. You will disover at some point that Unixbeard is, in fact, Rob Levin, and you will have the option of battling him. If you choose to do so, one of your characters (Probably Blu Aardvark, whose two possible paths are troll and fag) will recieve the skill lol dunnage. --Blu Aardvark 05:33, 6 December 2006 (UTC)
- Boo, flying spaghetti monster is dumb. I'm thinking MEdiacrat, or maybe the person (I don't know who it is) who's given ED the most legal trouble. Also, even if the game makes fun of me, it looks totally awesome. Any idea of a timetable? Miltopia 01:21, 6 December 2006 (UTC)
[edit] Game Time?
About how much game time do you think this will take? Miltopia 06:02, 6 December 2006 (UTC)
- Not sure. I imagine it will be at least eight hours, but it could be less and it could be moar, depending on when and where I decide to wrap things up. Currently, I estimate that I have about an hour of gametime. I can play a test run in about 15-20 minutes, and that's with battles turned off and foreknowledge of all puzzles and sekrits. --Blu Aardvark 06:08, 6 December 2006 (UTC)
- We are going to have to spam this all over Wikipedia. Miltopia 06:12, 6 December 2006 (UTC)
- No spamming it anywhere until it's done kplzthx. --Blu Aardvark 06:20, 6 December 2006 (UTC)
- We are going to have to spam this all over Wikipedia. Miltopia 06:12, 6 December 2006 (UTC)
[edit] Current Progression
I have now finished designing the maps for the Amazon Marketplace, and have completed the path to the eBay. I still need to design the indoors maps, set up the necessary events, and implement a few chests I've got lying around on the way. Then I'll get things sped along to the Airship portion of the game, implement the battle system, and release an early pre-alpja demo. That's the plan, at least. We'll see what happens, but I imagine that I'll have a playable version by next Saturday. --Blu Aardvark 09:33, 9 December 2006 (UTC)
- Other events (read: My getting a new computer and then having it immediately crash) have delayed my goal of getting a pre-release available today. I haven't really done much work on it since Tuesday. I might be able to have something ready by next week, if I can get Windoze working on this computer, but I'm not promising anything right now. --Blu Aardvark 23:27, 16 December 2006 (UTC)
- I finally got Windows running on this computer, and will be working on the game for the next few weeks, while spending less time on the internets because my ISP has a shitty bandwidth limit and I used a large part of that downloading updates and shit. Can't promise when I'll have a playable demo, but it shan't be too long now. --Blu Aardvark 09:20, 11 January 2007 (UTC)
[edit] yo
I would love to have my e-likeness in this game. Otherwise I will sue for usage of Jewbo Wales. --Sheneequa • Talk 02:22, 21 January 2007 (UTC)
- I'll try to figure out a way to fit you in there, but not sure how or where just yet. I'm nowhere near complete with the game design yet. --Blu Aardvark 12:59, 31 January 2007 (UTC)
[edit] Stuffs
This scene needs moar "Its more likely than you think" IMO --Æinsidler 12:03, 31 January 2007 (UTC)
- Lol. I agree. I'll be sure to change the wording of that. --Blu Aardvark 13:00, 31 January 2007 (UTC)
[edit] Sprites
I got you sum Mudkips sprites, Moar Mudkips, and half-done Goofy sprites. If you need Goofy facing the other two directions, I can probably make them. PS. You rock. ♥MissEchelon 14:04, 31 January 2007 (UTC)
- Yeah, I'll need Goofy facing forward, for the "Goofy Time" scene. Thankee for the other sprites and stuff. They're a little pixelated, but I guess that's OK for Mudkips. --Blu Aardvark 14:16, 31 January 2007 (UTC)
- Here's an updated Goofy spritesheet, with crappy hand-drawn facing forwards. The mudkips were pixelated because of lazy photoshop resizing, because honestly, fuck custom sprites. ♥MissEchelon 02:34, 1 February 2007 (UTC)
- Ah, thankee. This'll make for moar win. --Blu Aardvark 05:30, 1 February 2007 (UTC)
- Here's an updated Goofy spritesheet, with crappy hand-drawn facing forwards. The mudkips were pixelated because of lazy photoshop resizing, because honestly, fuck custom sprites. ♥MissEchelon 02:34, 1 February 2007 (UTC)
[edit] how do i shot suggestions?
There should be a pot of delicious copypasta cooking on the stove. Snarkymolarky 00:26, 1 February 2007 (UTC)
- Um, probably not. There is already sufficient reference to Copypasta in the game, and adding a pot of copypasta to the stove would prove a bit moar of a hassle than I would like. There will, however, be a delicious cake in a later area. --Blu Aardvark 02:24, 1 February 2007 (UTC)
[edit] Question
Can you kill Jews and niggers in this game? Plz to add racism, kthx. --Blargh 07:05, 1 February 2007 (UTC)
- Racism is definitely included. You can throw the Jew down the well, and yes, there will be areas where you can kill niggers, jews, spics, sandniggers, etc. The Jews do WTC in the game, and you have to fight a number of them during an event sequence after that. The sandniggers will appear before that. I dunno where I'm gonna toss the niggers and spics yet, but I'll figure it out. Maybe that's where I'll shove Sheneequa into the storyline, too... --Blu Aardvark 08:10, 1 February 2007 (UTC)
[edit] GOOD GRAPHICS!!!
I am wanting to be helping in the graphics area. I suck so I didn't pay my Internets bill and now the tubes to my apartment are being kinked. My website is down so no examples. Fags. --Sakuradakun 15:55, 23 March 2007 (UTC)
- I could help with some animation if needed, I have some skill with small sprite-like stuff. Here is a recent animated GIF I have done for the totse article:
--JawsomeRAWR BITCHES!! 12:50, 15 June 2007 (CDT)
- I could certainly use some help in that area. See User:Blu_Aardvark/Lollercaust#How_You_can_help for what I'm looking for at the moment. I'll admit I haven't worked on the project for quite some time. It's high time I picked it up again, no? But I've got to register/pirate RPG Maker XP to progress any further. Blu Aardvark 15:55, 15 June 2007 (CDT)
[edit] Limecat and Some Animations
^ Here is a limecat. I am also working on ripping a habbo patriotic nigra sprite. Been having fun with animations for effects with some pretty interesting results. Not perfect, but now I know how they work:
Win? also, LENSFLARE STATUS GIVES YOU EXTRA DEFENSE! --JawsomeRAWR BITCHES!! 03:02, 3 August 2007 (CDT)

